Family Kid

Hi guys, about a month ago I purchased this game, and today it came in the mail:

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Yup! That’s the game I got. Family Kid. It’s a hack of Somari. It was hacked by a company called Family TSI. They also published some famiclones. Anyway, Family Kid is a hack of Somari, that replaces Somari with Family TSI’s mascot Family Kid.

Here’s the Family TSI logo, which you get when you boot up Family Kid.

(note: these pictures were taken on an emulator. I would take them on an actual console, but I had already uploaded these pictures in a previous post before I got my cartridge, so I figure I’d rather reuse those than take new pictures and waste space on the limited-space WordPress database.)

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Family!

Then there’s the title screen.

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Family!

And here’s some gameplay.

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Family!

For some reason, when Family Kid is standing still, part of his sprite is missing. I’m not sure why, but it’s probably some sort of glitch.

Anyway, that’s basically it for the game part of it. For more about Somari, search my blog for my posts on it a while back if you haven’t read them yet.

But there’s some more I want to say about this cartridge. Take a closer look at this label:
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…that’s not an actual hole in the label. They printed out a label that looks like it has a hole in it.

And plus, this label is really blurry. I think I know why.

This cartridge is not an original printing. My cartridge is a very new rerelease by a company that’s not Family TSI. For the label, I think they looked on the internet, found a picture of some guy’s damaged cartridge, and put it on as the label.

That’s pretty funny, in my opinion.

That’s basically it though. Thanks for reading this! Bye. I’ll write some more about bootleg Famicom games later. I have some more games I bought that I’ll write about soon.

 

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Super New Year Cart 15-in-1, part 3.

Hello, everybody!

Today I have a third blog post for you guys to read about the bootleg ABAB Soft/Hummer Team 15-in-1 multicart!

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First off, I want to correct a mistake I made when I was writing about Titenic. Remember, it was that bootleg video game based off the Titanic movie.

Well, anyway, I’ve been playing that game recently, and a couple of days ago I beat it. And I noticed a mistake in my previous blog post.

I had said that if you select the game Hacker on the menu, you play as Jack and then switch to playing as Rose in the later levels. I also said that if you pick Heroine on the menu, you start on the later levels with Rose and then switch to the earlier levels with Jack.

Well, actually I made a mistake. If you select Heroine on the menu, then you play as Rose, like I said. But don’t switch to Jack after you’re done, it takes you to the end of the game.

Well, since I’ve beaten the game, I can show you what the end of the game looks like:

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Cool! Credits!

By the way, I was also playing The Legend, and I beat it on the lowest difficulty mode. I forgot to take a picture for you guys, but it’s not really that exciting. It just says “good job now try again normal mode” or something like that. I’m pretty sure it only shows you the real ending if you beat it on hard mode.

But whatever, let’s get to actually writing about the games on this multicart I haven’t written about yet.

The next one on here is The Duck, so let’s try it out.

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Well, there’s some music playing on the title screen. Let’s press start.

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There’s ducks flying around the screen. Similarly to Duck Hunt. Yup, this is a clone of Duck Hunt, but it’s different in several ways.

First off, you don’t use a light gun. At least, not without some glitching. I’ve read that this game has incomplete light gun support, but I haven’t tried it out yet. Mainly because my CRT tv isn’t hooked up at the moment, and modern TVs will not work with light guns.

Anyway, you shoot the ducks by moving a cursor around with the D-pad, and pressing A or B to shoot. The round is over when you shoot enough ducks. Then it says that you’ve completed the round and it takes you to the next round, which is the same except you have to shoot more ducks. You get 100 points whenever you shoot a duck.

It doesn’t seem like there is any way to get a game over on this game. I just sat doing nothing for a few minutes and nothing happened. The ducks just kept flying around the screen.

Well, anyway, the next game on the multicart is The Egg. Let’s try it out. I hope this is different than NiceCode’s Egg Contest game.

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And indeed it is. It’s a simple hack of The Duck. Or, more likely in my opinion, The Duck is a hack of The Egg. Let’s play it and find out why.

It’s the same, except now the ducks will lay eggs if you don’t shoot them quickly. Every time an egg hits the ground, you lose 50 points.

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If your points become negative numbers, it’s game over. Other than that, it’s identical to The Duck. It’s still really easy.

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Well, most of the rest of the games on this multicart are repeats. Mostly of Pink Jelly, except they start on different levels. There’s still one more game left though on this cartridge, and that’s Gorge, aka Rings. Then there are some repeats of that that start on different levels. I’m not writing about it right now though. Why? Because I want to do another post about this 15-in-1. I’ll make that post later, after I have my CRT tv set up again and I can try out the incomplete light gun support in The Duck/The Egg.

That’s it for now. Bye guys.

The Power Joy Navigator, Part 2

Hello, everyone. Some of you probably remember when I wrote about the Power Joy Navigator, AKA this thing:

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Yup. That’s the one. The plug ‘n play famiclone that’s shaped like a big Atari controller with extra buttons.

Well, the main purpose of this post is to cover more of the games on this thing’s included multicart.

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But before I do that, I am going to cover a couple other things about this famiclone.

First off, in the last post I did about this famiclone, I said that the joystick makes it difficult to play most games. Well, I’ve played with it some more, and I’ve changed my opinion. The only thing that’s actually hard to do with it is navigate the multicart menu. Other than that, everything is totally fine…

…except for this new problem I’ve learned about. During the time I had played with this famiclone before my last post, I had only briefly used the Navigator with cartridges other than its included multicart. Well, after I made that post, I was playing Super Mario Bros. 3 on it for a while, since my usual famiclone had been temporarily disconnected from the TV to plug in the Power Joy Navigator. The problem is that the game crashed a lot. And I wasn’t really able to get past the first level in the time I was trying to.

I think the reason for this is that that the cartridge goes in on the side of the system. That means the cartridge wobbles around a lot, and can easily get disconnected from the famiclone. This isn’t a problem from the extra short multicart that’s included, since it’s smaller and can’t move around as much. That’s not the case with official cartridges, which are significantly bigger.

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And some cartridges are even bigger. I haven’t checked, but I bet this cartridge would crash way more.

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Yeah. That’s fine though, because I prefer to use a different famiclone most of the time. Except for the included multicart, which I haven’t been able to use on any other famiclone I tried.

The next thing I noticed is that the system has another set of A and B buttons. They are on top of the joystick, and that way you can play NES games with one hand. I suppose you could use your spare hand to hold the system steady while you play it. I don’t use these as much, since I prefer the other buttons, but at least now I know it’s there.

Now that’s basically about it. Let’s get to covering more games that are included on this famiclone.

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All righty, it looks like the next game on the list is Space Shuttle. Let’s try it.

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Oh no, apparently it’s actually Space Shuttle Exploration. This is a vertical shooter set in outer space. It doesn’t look like you’re exploring a space shuttle, though. Huh. This game was developed by Hummer Team, similarly to several of the other games I’ve covered on this multicart so far.

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Basically, aliens just keep coming down from the top of the screen, and then go down the bottom of the screen. The goal of the game is to shoot them down and avoid them ramming into you.

The round just keeps going on until you’ve shot enough aliens, and then after that it tallies up your points. If you lose all your lives, it’s game over.

There are only two music tracks in Space Shuttle Exploration. The first music is a short jingle that plays on the title screen. The other music track is the game over theme, which is really just a modified version of the character select music from Tekken 2, Hummer Team’s bootleg port of Tekken to the Famicom. I actually wrote about that game yesterday, and you can read about it here.

Well, yeah. That’s basically it for this game. The next game I’ll write about on this multicart is called Alienis.

It’s a very advanced hack of the Famicom game Battle City. It adds vertical scrolling. Really neat! The funny thing is, I have like around 10 different hacks of Battle City and I don’t have a copy of unhacked Battle City. The hacks are fun. Maybe I’ll get an original copy sometime.

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…and it’s 9:39 PM so I need to go to bed. I’ll write more about these games some other time and give more pictures, like the title screen of Alienis, in my next blog post about the Power Joy Navigator. I know I haven’t written much but whatever, at least you get to read about it sooner than if I didn’t publish it immediately and made it a bigger post some other day.

Bye guys! I’ll write more after.

 

Hummer Team’s Tekken 2

Hello, everybody! I’ve got a new game to write about on my blog. I’ve had it for a few weeks now. As you can probably guess from the title of this blog post, that game I refer to is Tekken 2.

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This is a bootleg port of the PlayStation fighting game Tekken to the Famicom. No, it’s not a port of Tekken 2, it’s a port of Tekken 1. I guess they just called it Tekken 2 to make some extra money off of it.

This port was developed by Hummer Team and released in September of 1996. Hummer Team was also the developer of several other Famicom pirate originals such as Somari, Panda Adventure, War, War of Strike Mouse, Titenic, Dragon Running, Street Fighter IV, etc.

Well, let’s put it in a Famicom and play it.

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Neat! And the first thing everybody does when they have a new fighting game is they press up-right-up-right-right-right-up-left on the title screen, so let’s get that out of the way. If you do that, you will get this.

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That 3-eyed sun/sea urchin is the logo of the JY Company. The JY Company was a bootleg game publisher that published bootleg games, as is the usual for a bootleg game publisher. They published some of Hummer Team’s games, as well as some other pirate originals and some multicarts and some bootleg copies of official games. As you can see, the cartridge’s ID code is JY-092, a reference to the publisher’s name.

If you activate the JY company logo, the game will basically soft lock there and you will have to hit reset if you want to actually play the game.

Well, OK. If you wait for a while on the title screen, it plays a cutscene, which is the intro from Tekken. Pretty neat. Then it goes to a demo mode, which I am not going to show to you because I want to show you the gameplay myself. I’ll show you a picture of the cutscene though.

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The cutscene is animated really well, too.

All right! Let’s actually press start on the title screen this time.

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Ooh! A character select! With big character portraits! Cool! Plus there’s some music playing in the background that was later reused in Hummer Team’s game Dragon Running. The menu includes all the characters from the original Tekken.

When you pick your character, some music plays, and then the fight starts. The gameplay is more similar to Street Fighter II more than to Tekken. (At least, that’s what I’ve heard. I’ve never played any of the Tekken games. I’ve played Street Fighter II though.) The reason for this is because it is based off of the game engine of a bootleg port of Street Fighter II, also made by Hummer Team. This is the case with most of their fighting games.

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Tekken had actual 3D rendered backgrounds, but the Famicom/NES can not do that kind of thing. So to compensate, Hummer Team used multi-layered scrolling in the backgrounds.

Speaking of background, there’s a sign in the back of some of them that says “Hummer” on it. This is a reference to the fact that the developer of this port is Hummer Team.

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After you win a match, then it plays that same music reused in Dragon Running. Plus it has your character’s victory pose. (:

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The game also has a 2-player vs. mode, which is listed separately on the menu. This is unusual for a Hummer Team fighting game. Usually Hummer Team lets you access 2-player mode in some other way.

Well, that’s basically it. I hope you liked this blog post.